Description
Galactic Cruise
Recommended for Ages 14 & up
1-4 Players
150 minutes playtime
Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place.
On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players.
When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work.
Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise.
Do you still think you have what it takes to work for us? You do? Great. Let’s get started.
—description from the publisher
Designer(s):
T.K. King
Dennis Northcott
Koltin Thompson
Artist(s):
Ian O'Toole
Board Game Geek Category(s):
Aviation / Flight
Economic
Industry / Manufacturing
Science Fiction
Space Exploration
Board Game Geek Mechanic(s):
Action Points
Connections
End Game Bonuses
Hand Management
Income
Market
Modular Board
Multi-Use Cards
Open Drafting
Set Collection
Solo / Solitaire Game
Track Movement
Variable Set-up
Victory Points as a Resource
Worker Placement
Worker Placement, Different Worker Types
Payment & Security
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