Description
Scythe: The Wind Gambit
Recommended for Ages 14 & up
1-7 Players
70-140 minute playtime
Description:
Description from the publisher:
Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empires expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.
Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:
¢ Airships: 1 miniature per faction; 16 tiles An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement.
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Designer(s):
Kai Starck
Jamey Stegmaier
Artist(s):
Jakub Rozalski
Jamey Stegmaier
Board Game Geek Category(s):
Economic
Expansion for Base-game
Transportation
Board Game Geek Mechanic(s):
Area Majority / Influence
Point to Point Movement
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