Description
Memoir '44
Recommended for Ages 8 & up
2-8 Players
30-60 minute playtime
Description:
Memoir 44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes.Memoir 44 includes over 15 different battle scenarios and features a double-sided hex game board for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army. Commanders deploy troops through Command and Tactic cards, applying the unique skills of his units - infantry, paratrooper, tank, artillery, and even resistance fighters - to their greatest strength.By design, the game is not overly complex, says Memoir 44 designer, Richard Borg. The game mechanics, although simple, still require strategic card play, timely dice rolling and an aggressive yet flexible battle plan to achieve victory. In addition to the large, double-sided gameboard, Memoir 44 includes 144 amazingly detailed army miniatures - including historically accurate infantry, tanks and artillery 36 Obstacle pieces, 60 illustrated Command cards, 44 Special Terrain tiles, and 8 Custom Wooden dice.Memoir 44 is designed for 2 players but easily accommodates team play. And with Memoir 44 Overlord scenarios, players can use multiple boards and up to 8 players to conduct large scale operations, experiencing the challenges of troop coordination and military chain of command on a large scale battlefield. Average game length is between 30 and 60 minutes, encouraging match play where players can command first one side and then the other.The Memoir 44 series consists of the base game and a number of expansions.This game is based upon Richard Borgs Command and Colors system. - BoardGameGeek
Read More on Board Game Geek
Designer(s):
Richard Borg
Artist(s):
Cyrille Daujean
Julien Delval
Don Perrin
Claude Rica
Board Game Geek Category(s):
Miniatures
Wargame
World War II
Board Game Geek Mechanic(s):
Area Majority / Influence
Campaign / Battle Card Driven
Command Cards
Dice Rolling
Die Icon Resolution
Grid Movement
Hand Management
Hexagon Grid
Line of Sight
Modular Board
Movement Points
Scenario / Mission / Campaign Game
Simulation
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