Dominion: Allies


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Description

Dominion: Allies


Recommended for Ages 14 & up
2-4 Players
60 minutes playtime

It's a celebration! People are dancing in the streets, and riding horses through the dance halls. You've finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they'll run, well, the usual color — let's not focus on what color the streets run. The point is, there's peace. Sure, negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks, too, though. They've given you skulls to drink mead out of and spices to get rid of the skull aftertaste. And you've given them stuff in return: forks, mirrors, pants. It's great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours.

Dominion: Allies, the 14th expansion in the Dominion series, contains 400 cards, with 31 new Kingdom card piles that contain allies who will do favors for you and split piles that you can rotate.

—description from the publisher

Read More on Board Game Geek

Designer(s):
Donald X. Vaccarino

Artist(s):

Board Game Geek Category(s):
Card Game
Expansion for Base-game
Medieval

Board Game Geek Mechanic(s):
Deck, Bag, and Pool Building
Hand Management
Open Drafting

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