Elder Sign: The Gates of Arkham Expansion


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Description

Elder Sign: The Gates of Arkham Expansion



Recommended for Ages 13 & up
1-8 Players
90 minutes playtime

Description:
Description from the Publisher

The struggle against the Ancient Ones spreads out of the museum and into the haunted city of Arkham in Elder Sign: Gates of Arkham. Adventures take place in over twenty locations including Velmas Diner and the Curiositie Shoppe, Arkham Asylum, and the Uninvited Isle. Meanwhile, gates to Other Worlds open throughout Arkham, destabilizing time and space.

In this expansion for Elder Sign, four new Ancient Ones threaten humanity and eight new investigators join the quest for elder signs. Investigators can also now acquire skills that give them lasting advantages. Memberships in either the brutal Sheldon Gang or the mysterious Silver Twilight Lodge help investigators complete tasks and grant them added rewards. It will take all the skills, resources, strength, and sanity you can muster to prevent the Ancient Ones from awakening “ and to stay alive in the rough streets of Arkham.

Read More on Board Game Geek

Designer(s):
Samuel Bailey
Richard Launius

Artist(s):
Dallas Mehlhoff

Board Game Geek Category(s):
Adventure
Card Game
Dice
Expansion for Base-game
Fantasy
Fighting
Horror
Novel-based

Board Game Geek Mechanic(s):
Cooperative Game
Dice Rolling
Modular Board
Role Playing

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