Terraforming Mars: Turmoil


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Description

Terraforming Mars: Turmoil



Recommended for Ages 12 & up
1-5 Players
120 minutes playtime

Description:
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.

The expansion includes new corporations, new projects, and a new type of cards ” Global Events, from dust storms to riots to rising alloy demand ” that give you something to plan for 3 generations in advance.

At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.
When a player even the neutral player has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating.

Read More on Board Game Geek

Designer(s):
Jacob Fryxelius

Artist(s):
Isaac Fryxelius

Board Game Geek Category(s):
Economic
Environmental
Expansion for Base-game
Industry / Manufacturing
Science Fiction
Space Exploration
Territory Building

Board Game Geek Mechanic(s):
Card Drafting
Events
Hand Management
Set Collection
Take That
Tile Placement

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