{"title":"Coup","description":"","products":[{"product_id":"coup","title":"Coup","description":"\u003ch1 style=\"text-align:center\"\u003eCoup\u003c\/h1\u003e\u003cbr\u003e\u003cbr\u003eRecommended for Ages 12 \u0026amp; up \u003cbr\u003e2 Players\u003cbr\u003e60 minutes playtime\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eDescription:\u003c\/strong\u003e \u003cbr\u003eYou are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...\u003cbr\u003eIn Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.\u003cbr\u003eEach player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:\u003cbr\u003e\u003cbr\u003eDuke: Take three coins from the treasury. Block someone from taking foreign aid.\u003cbr\u003eAssassin: Pay three coins and try to assassinate another players character.\u003cbr\u003eContessa: Block an assassination attempt.\u003cbr\u003eCaptain: Take two coins from another player, or block someone from stealing coins from you.\u003cbr\u003eAmbassador: Draw two character cards from the Court the deck, choose which if any to exchange with your face-down characters, then return two. Block someone from stealing coins from you.\u003cbr\u003e\u003cbr\u003eOn your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:\u003cbr\u003e\u003cbr\u003eIncome: Take one coin from the treasury.\u003cbr\u003eForeign aid: Take two coins from the treasury.\u003cbr\u003eCoup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. If you have ten coins, you must take this action.\u003cbr\u003e\u003cbr\u003eWhen you take one of the character actions – whether actively on your turn, or defensively in response to someone elses action – that characters action automatically succeeds unless an opponent challenges you. In this case, if you cant reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, youre out of the game.\u003cbr\u003eIf you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.\u003cbr\u003eThe last player to still have influence – that is, a face-down character – wins the game!\u003cbr\u003eIn the 2013 reissues of Coup, a new character called the Inquisitor has been added. The Inquisitor character cards may be used to replace the Ambassador cards.\u003cbr\u003e\u003cbr\u003eInquisitor: Draw one character card from the Court the deck, choose which if any to exchange with your face-down characters, then return one. OR Force an opponent to show you one of their character cards their choice which. If you wish it, you may force them to shuffle the card into the deck. They then get to draw a new card. Block someone from stealing coins from you.\u003cbr\u003e\u003cbr\u003eComponents\u003cbr\u003e\u003cbr\u003e15 character cards three each of Duke, Assassin, Captain, Ambassador, Contessa\u003cbr\u003e6 summary cards\u003cbr\u003e50 coins\u003cbr\u003eRules\u003cbr\u003e\u003cbr\u003eMicrobadges\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/\"\u003e Read More on Board Game Geek\u003c\/a\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eDesigner(s):\u003c\/strong\u003e\u003cbr\u003eSteve Jackson I\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eArtist(s):\u003c\/strong\u003e\u003cbr\u003eUnavailable\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBoard Game Geek Category(s):\u003c\/strong\u003e\u003cbr\u003eWargame\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBoard Game Geek Mechanic(s):\u003c\/strong\u003e\u003cbr\u003eHexagon Grid\u003cbr\u003e\u003cbr\u003e","brand":"Alliance - Indie Boards \u0026 Cards - PHD - PSi","offers":[{"title":"Default Title","offer_id":32383857360996,"sku":"IBCCOU1","price":16.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0273\/0619\/7092\/products\/26960.jpg?v=1590367180"},{"product_id":"coup-rebellion-g54","title":"Coup Rebellion G54","description":"\u003ch1 style=\"text-align:center\"\u003eCoup Rebellion G54\u003c\/h1\u003e\u003cbr\u003e\u003cbr\u003eRecommended for Ages 14 \u0026amp; up \u003cbr\u003e3-6 Players\u003cbr\u003e15 minutes playtime\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eDescription:\u003c\/strong\u003e \u003cbr\u003eIn Coup: Rebellion G54 G54, the last player with influence in the game wins, with influence being represented by face-down character cards in your playing area. Before each game players choose five character roles from a randomized deck. Characters have a unique variable power, and the deck is formed by three iterations of each role for fifteen cards total.\u003cbr\u003e\u003cbr\u003eA player starts the game with two coins and two influence cards “ i.e., two face-down character cards. On your turn, you can take any of the actions of the five characters in play, regardless of which characters you actually have in front of you, or you can take one of two general actions:\u003cbr\u003e\u003cbr\u003eIncome: Take one coin from the treasury.\u003cbr\u003eCoup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. If you have ten coins or more, you must take this action.\u003cbr\u003eWhen you take one of the character actions “ whether actively on your turn, or defensively in response to someone elses action “ that characters action automatically succeeds unless an opponent challenges you. In this case, if you cant or dont reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, youre out of the game.\u003cbr\u003e\u003cbr\u003eIf you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.\u003cbr\u003e\u003cbr\u003eThe last player to still have influence “ that is, a face-down character “ wins the game!\u003cbr\u003e\u003cbr\u003eCoup: Rebellion G54 is a new standalone game that takes the same simple Coup mechanisms and rules, but with a variable deck of 25 characters, and in each game you choose to play with five out of the 25, so the relative power and advantage of each character changes from game to game. This is more of a gamers game than the original Coup as you can create a deck to increase bluffing, deduction, negotiation or luck.\u003cbr\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/\"\u003e Read More on Board Game Geek\u003c\/a\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eDesigner(s):\u003c\/strong\u003e\u003cbr\u003eRikki Tahta\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eArtist(s):\u003c\/strong\u003e\u003cbr\u003eLuis Francisco\u003cbr\u003eStephanie Gustafsson\u003cbr\u003eJarek Noco„\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBoard Game Geek Category(s):\u003c\/strong\u003e\u003cbr\u003eBluffing\u003cbr\u003eCard Game\u003cbr\u003eDeduction\u003cbr\u003eParty Game\u003cbr\u003ePolitical\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eBoard Game Geek Mechanic(s):\u003c\/strong\u003e\u003cbr\u003eMemory\u003cbr\u003ePlayer Elimination\u003cbr\u003eTake That\u003cbr\u003eVariable Player Powers\u003cbr\u003e\u003cbr\u003e","brand":"Alliance - Indie Boards \u0026 Cards - PHD - PSi","offers":[{"title":"Default Title","offer_id":32383857590372,"sku":"IBCG541","price":29.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0273\/0619\/7092\/products\/39622.jpg?v=1590367182"},{"product_id":"coup-reformation","title":"Coup: Reformation","description":"\u003ch1 style=\"text-align:center\"\u003eCoup Reformation\u003c\/h1\u003e\u003cbr\u003e\u003cp\u003eRecommended for Ages 10 \u0026amp; up \u003cbr\u003e2-10 Players\u003cbr\u003e15 minutes playtime\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eDescription: \u003c\/strong\u003e\u003cbr\u003eCoup: Reformation, an expansion for the original version of Coup: City State from La Mame Games, adds new cards to the game and rules for factions and team play that increases tension in the early stages for four or more players and (thanks to 15 additional character cards) allows Coup to be better played with up to ten players.\u003cbr\u003e\u003cbr\u003eWith Coup: Reformation, each player must declare himself either Catholic (Loyalist in the second edition) or Protestant (Reformist) and can target only members of the other faction. Conversion is possible, however, for yourself or for another player by paying a charitable donation to the Almshouse (Treasury). Like all factions, once you have eliminated or converted the other group, you just descend into in-fighting, so there's still only one winner and no second place.\u003cbr\u003e\u003cbr\u003eCoup: Reformation adds a new fluid team dynamic to Coup as players jostle with their allegiance to take advantage or seek protection in the early stages of the game.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/148931\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eRead More on Board Game Geek\u003c\/a\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eDesigner(s): \u003c\/strong\u003e\u003cbr\u003eRikki Tahta\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eArtist(s): \u003c\/strong\u003e\u003cbr\u003eXavier Gueniffey Durin\u003cbr\u003eLuis Francisco\u003cbr\u003eAndrew Higgins\u003cbr\u003eJarek Nocoń\u003cbr\u003eWeberson Santiago\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBoard Game Geek Category(s): \u003c\/strong\u003e\u003cbr\u003eBluffing\u003cbr\u003eCard Game\u003cbr\u003eDeduction\u003cbr\u003eExpansion for Base-game\u003cbr\u003ePolitical\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBoard Game Geek Mechanic(s): \u003c\/strong\u003e\u003cbr\u003eHand Management\u003cbr\u003ePlayer Elimination\u003cbr\u003eTake That\u003cbr\u003eTeam-Based Game\u003cbr\u003eVariable Player Powers\u003cbr\u003e\u003c\/p\u003e","brand":"Alliance - Indie Boards \u0026 Cards - PHD - PSi","offers":[{"title":"Default Title","offer_id":32594452742244,"sku":"IBCCOUR2","price":13.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0273\/0619\/7092\/products\/pic1978817.jpg?v=1747777270"}],"url":"https:\/\/store.gglehi.com\/collections\/coup.oembed","provider":"Game Grid - Lehi Store","version":"1.0","type":"link"}